Concord School

Problem-Solving and Critical Thinking

Students use a variety of software appropriate to their development to create computer games and programs.

Students are introduced to robotics with BeeBots and Dash and Dot robots. Students are able to learn simple commands to control the behaviours of these robots before moving onto Probots and Edison robotic kits where more advanced programming skills are learnt. Finally students are challenged with the Lego Mindstorm robotic kits and the Green City Challenge.

Programming and problem solving are taught from the Early Years to Year 12. Students are introduced to programming and game making through programs such as 2Simple and Kodable, they then graduate to modding games such as SuperGranny and Ricky before developing their own computer games in GameFroot and Gamemaker.

Students have absolutely loved the programming challenges within Hour of Code, Blockly and these have helped them to develop their skills to create and program their own mini Raspberry Pi computers.